Lost Spirits of the City
Races of the City
The Shift was more than just a change of pace for for the world’s development; it was, as the name suggests, a paradigm shift for the entire world. Races have taken on more non-traditional roles than they did in the old world.
- Humans are the oppressed majority in the City. Their time as leaders and rulers vanished along with the village – though there are some in power, they often have to fight to keep it that way.
- Dwarves are the gardeners of the city, responsible for the food. They spend most of their time in the underground farms, making sure that everything is taken care of. Though all have houses on the surface, many choose to carve out their homes underground – which is of questionable legality.
- Elves are the inventors, from the mountain forges in the forest of Alderbrook. Though they are the ones who came up with the technology that enabled the City, they aren’t the ones that utilized it.
- Half-elves are closer to humankind than to elf-kind. Most of them lack the connection with the forges that makes it possible for the elves to create the world’s technology. However, they are held in higher regard than humans, and often hold powerful roles in the city.
- Gnomes are the ones who brought the City to life. They realized the potential in the elves invention, and “marketed” it to the others in the village. An interesting split occurred at this point – the gnomes who took up positions in power, and the gnomes continued to hold their entrepreneurial spirit in the highest regard and are the shopkeepers of today.
- Halflings are the true leaders of the city. Despite the equality allegedly brought about by the Council of Races, there’s no doubt in anyone’s mind that the halflings have made their way to power, either by hard work or, more commonly, through trickery.
- Half-orcs are elves (or descendants of elves) who have been twisted by the magic of the forges. No one knows what causes it, and those who suffer from it are looked upon with pity before revulsion.